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Game projects

Cult of the devourer

Genre: Survivors-like

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Travelling through the bleak darklands, embody a parasite - an ancient, insatiable force puppeteering a human host with only one goal in mind: to devour. In a world where Vampire Survivors collides with cosmic horror, with every life consumed, you mutate further beyond humanity into gloriously hideous forms. While avoiding the townspeople’s desperate attempts to kill you, fuel your undying hunger by slaughtering and consuming your enemies to achieve your ultimate monstrous ascension. 

Role: Artist/Animator, UI art

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Cult of the devourer is a survivors-like game that was created as a university project during a span of 2 months, and was showcased 2025 Queensland University of Technology Immersive Festival.

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For this project, I took on the role of the Lead artist and animator. I took lead in the concepting phase, and worked alongside Ash, our designer, artist and animator on the team to bring those creatures and characters to life. 

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